A short history off-line
Richard Millwood has produced a thorough history of the developments of hardware from the teletype to the smartphone and of software from punched card input to LOGO to cloud computing. Graphic displays, office productivity tools, interactive multimedia and social networking are considered in the context of the educational imperatives of the time and the development of communication and creativity among learners in each decade since the 1970s. The article looks at the implications of the way that technologies and pedagogies have interacted in the past to focus ideas for the educational technology of the future.
Click http://emergingtechnologies.becta.org.uk/index.php?section=etr&rid=14826 link to open resource.